Art
Behind the Art: World of Element TD
A look at the creation process of our fantasy world.
Every region begins as a greyscale value study before any colour is applied.
Our environment team builds modular kits so levels can be re-composed quickly.
Lighting is authored once per time-of-day and shared across all stages.
Follow the Xareth Launcher or our community channels to get these updates as soon as they ship.



